How to Customize screen size

Problems with Unreal Media Server

How to Customize screen size

Postby leo_mfusion » Mon Jan 02, 2012 10:40 pm

hi im using the free version of Umedia to do a Live streaming of a TV channel by using TV capture Cards,but on the screen it doesnt take the whole screen of the lcd, is there any way for me to customize the size of the screen from the Live server?,there is actually the option but i cant customize to example 1024 x 768.

Thanks
Leo
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Re: How to Customize screen size

Postby admin » Tue Jan 03, 2012 11:23 am

Players support Full-screen mode
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Re: How to Customize screen size

Postby leo_mfusion » Thu Jan 05, 2012 3:10 am

Hi when i go under Live Configuration there is an option for me to change the screen size right?,but only cn support the default one which is 700 x 400 (cant remmber) is there any way for me to customize the size from there?.

Thanks
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Re: How to Customize screen size

Postby admin » Thu Jan 05, 2012 8:37 am

You can resize/crop to any size lower than the native size provided by hardware
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Re: How to Customize screen size

Postby leo_mfusion » Fri Jan 06, 2012 2:08 am

hi sorry im actually quite new in using Unreal Media Server, you mean the native size is provided by the hardware?,
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Re: How to Customize screen size

Postby leo_mfusion » Fri Jan 06, 2012 2:39 am

because my problem is when i try to play the streaming video on my windows media player it doesnt take the whole screen...

Thanks for the help
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Re: How to Customize screen size

Postby tommybcool » Thu Jan 12, 2012 10:30 am

Couldn't you host a web server and make a webpage with just about any resolution you want using the sdk html examples for live broadcast? I usually run 320x240 over the net for bandwidth considerations, but if local I'd think you could make your display about any size you want.
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Re: How to Customize screen size

Postby leo_mfusion » Fri Jan 13, 2012 3:24 am

[quote="tommybcool"]Couldn't you host a web server and make a webpage with just about any resolution you want using the sdk html examples for live broadcast? I usually run 320x240 over the net for bandwidth considerations, but if local I'd think you could make your display about any size you want.[/quote]

I'm actually using Unreal Media Server to stream a TV channel using TV capture card which is installed in my PC, but my problem is when i tried to stream it to other PC and play it on Windows Media Player it doesn't take the full screen,there are black borders on the left and right hand side :(
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Re: How to Customize screen size

Postby leo_mfusion » Fri Jan 13, 2012 3:28 am

[quote="tommybcool"]Couldn't you host a web server and make a webpage with just about any resolution you want using the sdk html examples for live broadcast? I usually run 320x240 over the net for bandwidth considerations, but if local I'd think you could make your display about any size you want.[/quote]

I'm actually using Unreal Media Server to stream a TV channel using TV capture card which is installed in my PC, but my problem is when i tried to stream it to other PC and play it on Windows Media Player it doesn't take the full screen,there are black borders on the left and right hand side :(
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Re: How to Customize screen size

Postby tommybcool » Sun Jan 15, 2012 2:16 pm

I use apache to host webpage, you could use IIS. Using sdk's to make html page you can change the resolution there. The default in the code is 320x240, but I experimented and changed it to 640x480 and that worked fine, so I expect it would work for you to any size you want, plus the embedded image can be run full size like admin says with a double click.

Your live server source will be the live broadcast option in the html shown in the sdk examples.
Like.
o.UseTCP();
o.UseMediaServer ("IP/domain of media server"); \\I have my domain:5119 so I can broadcast anywhere
o.UseLiveAlias ("Your TV Capture card Alias");

I rarely use SMP or WMP for Umedia streams.
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