screen size problem

Problems with Unreal Media Server

screen size problem

Postby putty » Fri Apr 07, 2017 12:57 am

I use surface ,the resolution is 2736x1824,zoom to 200%,use uscreencapture as live source,and uscreencapture recognize the frame size is 1368x912,so when I use stream player to play this live source
it only show one-quarter of screen ,can i do something to correct it,how?
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