I have an application I have to have running by Friday.
I have a computer on a vehicle that has had all 4 UnReal pieces (live, media, player, archive) for almost 2 years...works great. (Actually, I have several vehicles set up like this)
I have a laptop that we built a pan/tilt GUI around your streaming media player SDK...works great. I can move any camera on any vehicle and watch the video real time.
We are getting into a situation this weekend, providing observation for security, where several of our vehicles will be on a private network of high power radios, but I need to access the video stream from the internet. i am using a laptop to bridge the 2 networks.
Please tell me what I'm doing wrong here:
I put the media server on the laptop and created an alias for every channel on each vehicle. Putting 127.0.0.1:8080 as media server address and testing each alias, every one of them works on the laptop streaming player (and WMP).
Just for testing, I have my "Command" computer in the same network. I can pull the video strait from the vehicles, but I can't pull any video from the laptop's media server. I get a media server doesn't respond error. I have 192.168.123.100:8080 as the media server address (laptop's IP), and using the same alias as I use on the laptop itself (example, one is red100).
So on the laptop, I can pull video through the laptop's media server, but on the command computer I can't pull video through the laptop's media server.
All other data functions are being pulled through the laptop, so it is not a connection issue. I have a settng wrong but I can't figure out what is wrong.
