Pulling Stream from Unreal Media Server w/ Firewall Device

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Pulling Stream from Unreal Media Server w/ Firewall Device

Postby jerson.majin » Wed Apr 22, 2015 4:58 am

Hi Admin,

We have just experience pulling stream from Unreal Media Server to a Delegate Live Broadcast under a Firewall Device Network. At first I got an error message saying "Media Server does not trust this delegate Media Server. So we have just decided to test it behind the Firewall Device that we are using. I suspect that there are TCP/UDP ports that I needed to allow on my Firewall for to be able to access it. Could you please advise on what are those ports for me to configure it on my Firewall. TIA
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Re: Pulling Stream from Unreal Media Server w/ Firewall Devi

Postby admin » Wed Apr 22, 2015 7:02 am

port 5119, if you didn't change it - the same port Unreal Media Server uses to serve players.
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