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WMencoder to my UMserver error 0xC00D2F0C

 
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haribol



Joined: 13 Nov 2007
Posts: 3

PostPosted: Mon Nov 19, 2007 7:04 am    Post subject: WMencoder to my UMserver error 0xC00D2F0C Reply with quote

I am trying to push the stream from WMencoder to my UMserver
I am getting the titled error, which says:

"The Server service that received the HTTP push request is not a compatible
version of Windows Media Services (WMS). This error may indicate the push
request was received by IIS instead of WMS. Ensure WMS is started and has
the HTTP Server control protocol properly enabled and try again"

What do I need to do?
Thank you for help!!!
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osetivo



Joined: 20 Aug 2006
Posts: 58
Location: Baton Rouge, Louisiana

PostPosted: Mon Nov 19, 2007 2:21 pm    Post subject: Reply with quote

Sorry, I don't have an answer. In fact when I read your post, my first quess was that you needed the full Windows Media Server, rather than the standalone Windows Media Encoder, for UMS to connect to and rebroadcast.

I'm glad that I decided to see for myself before I spoke too soon.

I created a quick WME encoding session with a WebCam, setup UMS to connect to the WME stream and voila. Connected to the Live alias of the WME stream. cool.

I'm not certain why I would want to do this, but it's certainly got me thinking.
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Scott
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haribol



Joined: 13 Nov 2007
Posts: 3

PostPosted: Mon Nov 19, 2007 3:17 pm    Post subject: Reply with quote

I can't find link to download WMServer Crying or Very sad

>I created a quick WME encoding session with a WebCam, setup UMS to connect to the WME stream and voila. Connected to the Live alias of the WME stream. cool.

Did you send WME stream on some port or remote server?
Where is your UMS located? on remote server.
Any way when I try to apply some stream from WME the error occurs I mentioned before.
How did you do this?
Thank you for any help!
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osetivo



Joined: 20 Aug 2006
Posts: 58
Location: Baton Rouge, Louisiana

PostPosted: Mon Nov 19, 2007 4:16 pm    Post subject: Reply with quote

haribol wrote:
I can't find link to download WMServer Crying or Very sad
It's a MS product that is presumably expensive and complex to setup, rather than a free download.

haribol wrote:

>I created a quick WME encoding session with a WebCam, setup UMS to connect to the WME stream and voila. Connected to the Live alias of the WME stream. cool.

Did you send WME stream on some port or remote server?
Where is your UMS located? on remote server.
Any way when I try to apply some stream from WME the error occurs I mentioned before.
How did you do this?
Thank you for any help!


I tested everything (WME+UMS) on one machine, except that the client receiving the stream was on a different PC same LAN.

1. Create/Start WME stream. The default port is 8080, although this is customizable. mms://WME_Machine_IP:8080
2. Create WMS Live Source in Unreal Media Config that points to #1 address
3. Stream to a client using mms://UMS_Server_IP:Port/WME_Alias
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Scott
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tommybcool



Joined: 01 Sep 2006
Posts: 141
Location: Kansas

PostPosted: Mon Nov 19, 2007 6:44 pm    Post subject: Reply with quote

So the question comes up...why would haribol want to use WME? Why not just live server if one wants to stream?

WME is a CPU hog, I can just imagine running both on the same PC. But it's pretty impressive you figured out how to do it Scott.
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osetivo



Joined: 20 Aug 2006
Posts: 58
Location: Baton Rouge, Louisiana

PostPosted: Mon Nov 19, 2007 9:34 pm    Post subject: Reply with quote

tommybcool wrote:
So the question comes up...why would haribol want to use WME? Why not just live server if one wants to stream?

WME is a CPU hog, I can just imagine running both on the same PC. But it's pretty impressive you figured out how to do it Scott.


There are times when I "must" use WME, such as real-time transcoding of high bit rate media files [cough, because UMS can't do it, cough], but I just connect directly to the WME stream.
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Scott
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tommybcool



Joined: 01 Sep 2006
Posts: 141
Location: Kansas

PostPosted: Tue Nov 20, 2007 12:45 am    Post subject: Reply with quote

We've got to do something about that cold...lol.

National champsionship LSU vs KU? KU has to get through the weekend against Mizzou though. What a game that should be.
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osetivo



Joined: 20 Aug 2006
Posts: 58
Location: Baton Rouge, Louisiana

PostPosted: Tue Nov 20, 2007 2:16 am    Post subject: Reply with quote

tommybcool wrote:
We've got to do something about that cold...lol.

National champsionship LSU vs KU? KU has to get through the weekend against Mizzou though. What a game that should be.


Watch out that #2 spot is cursed
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Scott
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tommybcool



Joined: 01 Sep 2006
Posts: 141
Location: Kansas

PostPosted: Tue Nov 20, 2007 3:29 am    Post subject: Reply with quote

shhhhhh. KU is 11-0 for the first time in history, LSU hasn't lost yet either, right?

Admin and them are talking soccer, we talk football. Now back to Umedia.
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Admin
Site Admin


Joined: 04 Aug 2006
Posts: 488

PostPosted: Tue Nov 20, 2007 4:09 am    Post subject: Reply with quote

Quote:
I am trying to push the stream from WMencoder to my UMserver


Wow! Who in the world told you this is supposed to work?
It doesn't work of course.

You can only push WME streams to Windows Media Services which come with Windows 2003 server OS.

Admin
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haribol



Joined: 13 Nov 2007
Posts: 3

PostPosted: Tue Nov 20, 2007 4:15 am    Post subject: Reply with quote

osetivo wrote:

I tested everything (WME+UMS) on one machine, except that the client receiving the stream was on a different PC same LAN.


Before I tested it too but without any result - the same error.

osetivo wrote:

1. Create/Start WME stream. The default port is 8080, although this is customizable. mms://WME_Machine_IP:8080
2. Create WMS Live Source in Unreal Media Config that points to #1 address
3. Stream to a client using mms://UMS_Server_IP:Port/WME_Alias


You probably will be laughing but I can't repeat what you did.
I tried on various way without access. Pleas help!
Could you kindly send me screenshot of WME port setup and two
screenshots of UMConfig: page 'server properties' and main page of
program.
Here is my temporary ftp:
Enter "My computer" (not any browser !!!) and in line 'Address' put:
ftp://s209255959.onlinehome.us and push enter.
user name:u45637282-mona
pass:mona108

Thank you much!
I very appreciate you help!
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tommybcool



Joined: 01 Sep 2006
Posts: 141
Location: Kansas

PostPosted: Wed Nov 21, 2007 12:09 am    Post subject: Reply with quote

1. Create/Start WME stream. The default port is 8080, although this is customizable. mms://WME_Machine_IP:8080
2. Create WMS Live Source in Unreal Media Config that points to #1 address
3. Stream to a client using mms://UMS_Server_IP:Port/WME_Alias[/quote]

Of course I had to try this, but I think I pulled instead of pushed. When I put in the alias of the WME it just showed what used to be my #1. Are you sure your old number one source webcam is not the same webcam you think you are seeing as the WME alias? That's what happened to me.
I got excited when I saw 'buffering', but there was my front door cam (formally #1, changed to #2). I was on the same PC with all of it, not on the lan with a diff PC client.

Also in step #2 you say create WMS Live Source (you mean't WME?).

I can't see how this would work.
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