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Q: Why UMedia IP hardware? Just another IP cam? Is there
anything unique about it?
A: Our IP hardware allows streaming of hardware-encoded
audio/video via central streaming server, with no software encoding process
involved. Multiple concurrent users can view streams with Windows
Media Player, with absolutely no additional software installation on their
computers!
Today's IP cameras and encoders have a very important deficiency - they
can't stream hardware-encoded content via central server. While these devices
provide a perfect solution for a single or few concurrent viewers, it becomes
practically impossible to use them for serving larger audiences with good
quality audio/video streams. When IP camera is installed at a site with
ADSL internet connection, it can only be viewed by several users at the same
time because of limited ADSL upload bandwidth. The obvious solution is to have
this camera upload a single stream to a central ISP-based streaming server
which has enough bandwidth for multiple users. This approach can be
partially implemented by using our software components such as
IPCamSourceVideo, which allows connecting IP cameras to software encoding
applications such as Unreal Live Server or Windows Media Encoder. However in
this case, cameras stream JPEG images to software encoding applications and
computer CPU is used to transcode these JPEGs to WMV/MPEG-4 content. You
still need a computer to perform software encoding for a stream that has been
already encoded on the hardware side! Most of today's cameras perform hardware
MPEG-4 encoding. Even if it would be possible to deliver these MPEG-4
streams to Windows Media Encoder, the encoder would transcode this stream to
WMV, defeating the whole purpose of hardware encoding!
Our MPEG-4 IP cameras and encoders solve this problem. They stream
hardware-encoded streams to Unreal Media Server; therefore, no encoding
computers are needed and no software encoding process is involved. Viewers
receive original hardware-encoded audio/video; service providers achieve
dramatic cost savings for deploying multi-camera IP surveillance systems.
Our MPEG-4 IP cameras and encoders operate in two modes at the same time:
Traditional IP camera mode, in which Internet viewers can connect to
the camera directly and view on a web page.
"UMedia" mode, in which the camera/encoder works essentially as
Unreal Live Server - it serves as a live source for the Unreal Media
Server. A device can represent a dynamic or static live source (or both),
connecting to Media Server and/or receiving connections from Media Server.
Therefore, a device can reside behind NAT firewalls.
Our MPEG-4 IP cameras and encoders are indispensable devices for
surveillance integrators providing multi-camera IP monitoring
systems.
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UM100 MPEG-4 IP network
camera |
UM200 MPEG-4 IP network
encoder |
Specifications:
Image sensor: 1/3" Sony color CCD.
Resolution: 420, 480, 520 line.
Lens mount: Standard C/CS.
Video compression: MPEG-4 ASP.
Encoding bitrates: 32kbps - 3mbps.
Image Resolution: D1 and CIF:
PAL 720x576, 352x288;
NTSC 640x480, 320x240.
Frame rate: 30 fps.
Built-in microphone & audio line-in.
Audio compression: ADPCM 32kbps.
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Specifications:
Video interface: 1.0V p-p composite video input at 75 ohm.
Video compression: MPEG-4 ASP.
Encoding bitrates: 32kbps - 3mbps.
Image Resolution: D1 and CIF:
PAL 720x576, 352x288;
NTSC 640x480, 320x240.
Frame rate: 30 fps.
Built-in microphone & audio line-in.
Audio compression: ADPCM 32kbps.
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Full
Specs Purchase |
Full
Specs Purchase |
Contents of the CD that comes with the Camera & Encoder:
ReadMe.txt
UM100-UM200
Basic User Guide
UM100-UM200
Web Based Administration
UnrealCameraFinder.exe
© 2003-2008 Unreal Streaming Technologies. All rights reserved.
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